recreating the s1 spike bug in OF2 #178
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TrianglyRU
RunninPigeon
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im kinda stumped about what to do, cuz i really wanna make it so that whenever you play as a specific char, and you get hit by spike (only vertically) you dont get saved by your invincibility frame like in s1 |
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Answered by
TrianglyRU
Aug 8, 2025
Replies: 1 comment 5 replies
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Literally just set player's |
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TrianglyRU
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Literally just set player's
inv_timerto 0 before the spikes callm_player_hurt(), it's not that hard