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Assuming you're attempting to make him do a falling animation when he falls, I'd say just make the falling and rising animations one and then change the way the animation is played via script.
Something like making the rising anim's duration longer and then letting it play normally; then once it gets to the falling anim, loop it on that frame and it'll stay. That's what I did for my fangame.

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@MarceloDPG
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@KauanGamer2130
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@MarceloDPG
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@KauanGamer2130
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@MarceloDPG
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Answer selected by KauanGamer2130
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