Background sprite "rotation" #84
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I've been wondering if I could make a rotating effect similar to how the tower rotates in Stardust Speedway (Sonic Mania), but one's very obviously a 3D model whereas I plan on making this rotating element (volcano) 2D. Would there be any way to make a pseudo-3D rotating effect with sprites, or is this simply not possible? I'm experienced in 3D modeling, but that won't get me anywhere either since (to my knowledge) there is zero way to add a 3D asset into this version of GM. |
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Replies: 1 comment 6 replies
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Not sure what exactly you want to do, but rotating a simple sprite around itself is as simple as changing its image_xscale |
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Yes it is. Not the ideal solution tho, depends on how much frames the animation will have and how large the sprites themselves will be. But it will work