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Revisions

  • Added a note

    @TrianglyRU TrianglyRU committed Aug 18, 2025
    09a4b31
  • These are not static :skull:

    @TrianglyRU TrianglyRU committed Aug 18, 2025
    6099dc1
  • Note on Draw GUI render

    @TrianglyRU TrianglyRU committed Aug 15, 2025
    7cd97fa
  • Fix typo

    @TrianglyRU TrianglyRU committed Aug 15, 2025
    4094e7a
  • Additional notes on the player

    @TrianglyRU TrianglyRU committed Aug 15, 2025
    0d5f4c8
  • Add <details> tag to hide the script

    @TrianglyRU TrianglyRU committed Aug 15, 2025
    eb4d008
  • Proper header

    @TrianglyRU TrianglyRU committed Aug 7, 2025
    10dce2f
  • Extra: automatic angle calculation

    @TrianglyRU TrianglyRU committed Aug 7, 2025
    94378b5
  • Surface renderer

    @TrianglyRU TrianglyRU committed Jul 13, 2025
    c3628f6
  • Better wording

    @TrianglyRU TrianglyRU committed Jun 17, 2025
    a0d35e7
  • There is still no LTS...

    @TrianglyRU TrianglyRU committed Jun 1, 2025
    4a26f05
  • Updated collision_generate

    @TrianglyRU TrianglyRU committed May 28, 2025
    ff5e0a2
  • Remove outdated note

    @TrianglyRU TrianglyRU committed May 28, 2025
    5b1aa64
  • Additional info

    @TrianglyRU TrianglyRU committed May 11, 2025
    40e1c8f
  • Fixed typo

    @TrianglyRU TrianglyRU committed May 11, 2025
    6ddb906
  • Removed outdated note regarding Stage Select

    @TrianglyRU TrianglyRU committed May 9, 2025
    1ec1a57
  • Note about Room Select

    @TrianglyRU TrianglyRU committed Jan 19, 2025
    b7ac24f
  • Added notes about collision layer priorities

    @TrianglyRU TrianglyRU committed Jan 16, 2025
    3bfe097
  • LTS'24 is not a thing, bruv

    @TrianglyRU TrianglyRU committed Jan 6, 2025
    ef01cb9
  • Updated 6. Creating a New Room or Stage (markdown)

    @TrianglyRU TrianglyRU committed Dec 18, 2024
    f305c9d
  • Updated 6. Creating a New Room or Stage (markdown)

    @TrianglyRU TrianglyRU committed Dec 18, 2024
    c09e017
  • Updated 4. Static Functions (markdown)

    @TrianglyRU TrianglyRU committed Dec 18, 2024
    c981753
  • Updated 1. The Framework Controller (markdown)

    @TrianglyRU TrianglyRU committed Dec 18, 2024
    45a1162
  • Updated Home (markdown)

    @TrianglyRU TrianglyRU committed Dec 18, 2024
    8885ffa
  • Improved culling type descriptions

    @TrianglyRU TrianglyRU committed Oct 17, 2024
    b1372ec
  • Updated 3. Rendering & The Orbinaut Shader (markdown)

    @TrianglyRU TrianglyRU committed Sep 26, 2024
    16a1f81
  • Updated the hyperlink

    @TrianglyRU TrianglyRU committed Sep 22, 2024
    5559ac8
  • A bit more detailed info!

    @TrianglyRU TrianglyRU committed Sep 22, 2024
    6591486
  • Made angle data info easier to notice

    @TrianglyRU TrianglyRU committed Sep 22, 2024
    c333f41
  • Updated Home (markdown)

    @TrianglyRU TrianglyRU committed Sep 12, 2024
    471d9c8