-
Notifications
You must be signed in to change notification settings - Fork 25
Expand file tree
/
Copy pathlinear_complexity.go
More file actions
222 lines (187 loc) · 5.09 KB
/
linear_complexity.go
File metadata and controls
222 lines (187 loc) · 5.09 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
// Copyright (c) 2021 Quan guanyu
// randomness is licensed under Mulan PSL v2.
// You can use this software according to the terms and conditions of the Mulan PSL v2.
// You may obtain a copy of Mulan PSL v2 at:
// http://license.coscl.org.cn/MulanPSL2
// THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
// EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
// MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
// See the Mulan PSL v2 for more details.
package randomness
import (
"math"
"runtime"
"sync"
)
// LinearComplexity 线型复杂度检测,m=500
func LinearComplexity(data []byte) *TestResult {
p, q := LinearComplexityTestBytes(data, 500)
return &TestResult{Name: "线型复杂度检测(m=500)", P: p, Q: q, Pass: p >= Alpha}
}
// LinearComplexityTest 线型复杂度检测,m=500
func LinearComplexityTest(bits []bool) (float64, float64) {
return LinearComplexityProto(bits, 500)
}
// LinearComplexityTestBytes 线型复杂度检测
// data: 待检测序列
// m: m长度
func LinearComplexityTestBytes(data []byte, m int) (float64, float64) {
return LinearComplexityProto(B2bitArr(data), m)
}
// LinearComplexityProto 线型复杂度检测
// bits: 待检测序列
// m: m长度
func LinearComplexityProto(bits []bool, m int) (float64, float64) {
n := len(bits)
N := n / m
if N == 0 {
panic("please provide valid test bits")
}
// 根据数据量选择串行或并行策略
// 阈值设定:当数据块数量少于 50 或总数据量少于 50000 bits 时使用串行
if N < 50 || n < 50000 {
return LinearComplexityProtoSerial(bits, m)
}
return LinearComplexityProtoParallel(bits, m)
}
// LinearComplexityProtoSerial 串行版本的线性复杂度检测
func LinearComplexityProtoSerial(bits []bool, m int) (float64, float64) {
n := len(bits)
N := n / m
var v = [7]float64{0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0}
var pi = [7]float64{0.010417, 0.03125, 0.12500, 0.5000, 0.25000, 0.06250, 0.020833}
var V float64 = 0.0
var P float64 = 0
// Step 3, miu - 预计算 _1_m
var _1_m float64
if m%2 == 0 {
_1_m = 1.0
} else {
_1_m = -1.0
}
miu := float64(m)/2.0 + (9.0+_1_m)/36.0 - (float64(m)/3.0+2.0/9.0)/math.Pow(2.0, float64(m))
// 预分配数组,避免重复分配
arr := make([]bool, m)
// Step 2, 4, 5 - 串行循环
bitsIndex := 0
for i := 0; i < N; i++ {
// 避免切片操作,直接使用索引
for j := 0; j < m; j++ {
arr[j] = bits[bitsIndex]
bitsIndex++
}
complexity := linearComplexity(arr, m)
T := _1_m*(float64(complexity)-miu) + 2.0/9.0
// 优化条件判断顺序,从最可能的情况开始
if T > 2.5 {
v[6]++
} else if T > 1.5 {
v[5]++
} else if T > 0.5 {
v[4]++
} else if T > -0.5 {
v[3]++
} else if T > -1.5 {
v[2]++
} else if T > -2.5 {
v[1]++
} else {
v[0]++
}
}
// Step 6 - 优化循环,使用局部变量
NFloat := float64(N)
for i := 0; i < 7; i++ {
diff := v[i] - NFloat*pi[i]
V += diff * diff / (NFloat * pi[i])
}
// Step 7
P = igamc(3.0, V/2.0)
return P, P
}
// LinearComplexityProtoParallel 并行版本的线性复杂度检测
func LinearComplexityProtoParallel(bits []bool, m int) (float64, float64) {
n := len(bits)
N := n / m
var v = [7]float64{0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0}
var pi = [7]float64{0.010417, 0.03125, 0.12500, 0.5000, 0.25000, 0.06250, 0.020833}
var V float64 = 0.0
var P float64 = 0
// Step 3, miu - 预计算 _1_m
var _1_m float64
if m%2 == 0 {
_1_m = 1.0
} else {
_1_m = -1.0
}
miu := float64(m)/2.0 + (9.0+_1_m)/36.0 - (float64(m)/3.0+2.0/9.0)/math.Pow(2.0, float64(m))
// 并行计算各个块的线性复杂度
numWorkers := runtime.NumCPU()
if numWorkers > N {
numWorkers = N
}
// 创建通道和等待组
jobs := make(chan int, N)
results := make(chan [7]float64, N)
var wg sync.WaitGroup
// 启动工作协程
for w := 0; w < numWorkers; w++ {
wg.Add(1)
go func() {
defer wg.Done()
// 每个协程分配自己的数组,避免竞争
arr := make([]bool, m)
localV := [7]float64{0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0}
for blockIndex := range jobs {
// 计算当前块的起始位置
startPos := blockIndex * m
// 复制当前块的数据
copy(arr, bits[startPos:startPos+m])
complexity := linearComplexity(arr, m)
T := _1_m*(float64(complexity)-miu) + 2.0/9.0
// 分类统计
if T > 2.5 {
localV[6]++
} else if T > 1.5 {
localV[5]++
} else if T > 0.5 {
localV[4]++
} else if T > -0.5 {
localV[3]++
} else if T > -1.5 {
localV[2]++
} else if T > -2.5 {
localV[1]++
} else {
localV[0]++
}
}
results <- localV
}()
}
// 分发任务
go func() {
for i := 0; i < N; i++ {
jobs <- i
}
close(jobs)
}()
// 等待所有工作协程完成
wg.Wait()
close(results)
// 合并结果
for localV := range results {
for i := 0; i < 7; i++ {
v[i] += localV[i]
}
}
// Step 6 - 优化循环,使用局部变量
NFloat := float64(N)
for i := 0; i < 7; i++ {
diff := v[i] - NFloat*pi[i]
V += diff * diff / (NFloat * pi[i])
}
// Step 7
P = igamc(3.0, V/2.0)
return P, P
}