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Description
Related Problem issues:
It's very easy to do friendly fire on some buildables like turrets as humans. Since humans use rifles player is expected to intuitively believe a bullet could go between two buildables.
Idea:
While we may keep the current hitbox size when hit by aliens to give them a chance, it may be possible to implement a smaller hitbox for the friendly human team in a way friendly fire is not disabled but it's easier to shoot between buildings without destroying its base.
I guess we may even not implement it as friendly hitbox but as human hitbox. In a potential human vs human game humans have enough precision with their rifle to accommodate a small enemy buildable hitbow.
Since aliens use close attacks or complex projectiles (spit), the large enemy hitboxes are good to keep. They also probably don't need smaller hitboxes for their own buildables.