Releases: ValveResourceFormat/ValveKeyValue
Releases · ValveResourceFormat/ValveKeyValue
v0.7.0
13 Jan 14:53
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Add bug-for-bug compatibility option for Valve escape sequences bug (EnableValveNullByteBugBehavior = true)
Match tier1 behaviour when parsing objects that have duplicate keys
v0.6.0
08 Sep 08:07
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Added default operating system conditionals
Remove automatic key lowercasing
Fixed handling of escape characters to match Valve's behaviour in tier1.
v0.5.0
17 Sep 09:36
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Added support for binary keyvalues1 where magic header is specified (0x564B4256) found in Dota 2
Type 9 will now throw NotSupportedException
v0.4.2
30 Jul 07:37
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Fix objects not ending when being discarded
v0.4.1
29 Jul 10:10
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Fixed publish workflow failing
v0.4.0
29 Jul 10:06
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Changed target framework to netstandard2.1
Fixed keyvalue conditionals not working with variables that contain an underscore (#24 )
Assembly is now signed
v0.3.1
23 Jun 09:48
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Serialize text kv to UTF-8 without byte order marker
v0.3.0
04 Mar 09:43
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Read strings as UTF-8
Add support for deserializing collections of complex objects
Fix dictionary value serialization
Fix KV1BinaryReader disposing the stream
v0.2.1
16 Jan 21:21
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Fix exception reading empty object/list
v0.2.0
13 Jan 14:01
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Fix issues serializing lists of primitives