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The entire UI gets shifted to the right. The hotbar is fine, but basically every other UI including your inventory and the pause menu are all shifted.
My guess is that this is because in Quark, the whole PoseStack is shifted to the right in order to make the armor bar render to the right (link), but Overflowing Bars cancels the RenderGuiOverlayEvent.Pre event (link), and perhaps the Post event isn't fired if the Pre event is cancelled.
Steps to reproduce:
My guess is that this is because in Quark, the whole PoseStack is shifted to the right in order to make the armor bar render to the right (link), but Overflowing Bars cancels the
RenderGuiOverlayEvent.Pre
event (link), and perhaps the Post event isn't fired if the Pre event is cancelled.I encountered this in this modpack: dr3ams/Industrial-Village#49
Logs: https://mclo.gs/HVkjf1w
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