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SDL/0/Steam Virtual Gamepad,
SDL/0/PS4 Controller,
SDL/0/Controller (Xbox One For Windows),
SDL/0/Nintendo Switch Pro Controller,
Dolphin version?
5.0-21264
Operating System?
Windows 10, SteamOS 3.5.17
Describe the bug.
In pull #225 new mappings were made for the new SDL button names. "Hat 0 E", "Hat 0 N", "Hat 0 S" and "Hat 0 W" were added to the JSONs.
However, when mapping the dpad in Dolphin with SDL, Pad E, Pad N, Pad S and Pad W are used instead by default (tested with Xbox 360 wireless, Xbox One, Switch Pro, DualShock 4 and Steam Virtual pad). This results in Dolphin not applying the corresponding dpad dynamic textures. Some controllers (PS4, Switch Pro) don't even have "Hat 0 x" inputs in Dolphin.
Adding the "Pad x" keys under the SDL controllers in the JSONs seems to work in my limited testing.
Expected behavior.
No response
The text was updated successfully, but these errors were encountered:
Input device ID?
SDL/0/Steam Virtual Gamepad,
SDL/0/PS4 Controller,
SDL/0/Controller (Xbox One For Windows),
SDL/0/Nintendo Switch Pro Controller,
Dolphin version?
5.0-21264
Operating System?
Windows 10, SteamOS 3.5.17
Describe the bug.
In pull #225 new mappings were made for the new SDL button names. "
Hat 0 E
", "Hat 0 N
", "Hat 0 S
" and "Hat 0 W
" were added to the JSONs.However, when mapping the dpad in Dolphin with SDL,
Pad E
,Pad N
,Pad S
andPad W
are used instead by default (tested with Xbox 360 wireless, Xbox One, Switch Pro, DualShock 4 and Steam Virtual pad). This results in Dolphin not applying the corresponding dpad dynamic textures. Some controllers (PS4, Switch Pro) don't even have "Hat 0 x" inputs in Dolphin.Adding the "
Pad x
" keys under the SDL controllers in the JSONs seems to work in my limited testing.Expected behavior.
No response
The text was updated successfully, but these errors were encountered: