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2015_11_7.txt
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Catching ----------------------
Spawn objects.
Fire object at the wall.
Break the wall.
More roaches can crawl out.
Freeze the roach objects.
Set him on fire.
Camoflauge when he walks on something.
Explosion Force.
How to convey to the player that they are progressing or getting hit.
Not a health bar.
Scare meter.
When the roaches touch you.
This is how it loses the power.
Audio cues. - I am interested in this one.
Progression:
Take out a certain number of roaches.
UI, how do the players know which roach gets killed.
UI
Standard UI.
Press a button to see.
Take out the 10 roaches.
Not there in your face and blocking you all the time.
Add the scoring.
Get the loop going.
Updates ----------------------
Life
Timer
Points
Different type of roach has different points.
Abilities
Regular ()
Camoflauger - Hide for a bit
Destoryer - Hurls objects to spawn more roaches.
Fire - Fireball roach idea.
Large
Medium
Small
Flying
Non-flying roaches
Points