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You'll be pleased, then, that 4.0.0-beta1 was published today. 🥳 And I agree that more frequent, smaller releases would be better. |
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Our development pattern is not very successful.
Releases once a year without intermediate versions. The last release was almost 9 months ago. Players have been waiting for ready-made improvements for more than half a year.
At the same time, the stability of the release does not differ much from the usual master build. Both are more than good.
Such a long cycle is bad because:
I want to suggest moving to a shorter loop:
release every 3 months. The reason to postpone can only be open errors with regression. Several interim releases for tests in MT. Updating the version several times a day is problematic ...
And it's very problematic to install not the latest version.
Personally, I've been waiting for several months:
research progress share, key for external storage of player profile, headless version, multi-port, penetration refactor, splash refactor, new hotkeys.
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