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Description
Hi again!
I want to implement an effect callback for the Mix_RegisterEffect function, which changes the playback speed of a track (e.g. using this lib). Doing something like this would cause the output buffer of the buffer to increase or decrease in length. I saw some implementations for the "normal" SDL Mixer lib using Mix_Chunk and storing the complete buffer (so it's possible to access data outside of the current buffer of the effect callback). Do you have an idea how to implement something like that using music streams?
Thanks already very much!