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Description
Describe the bug
When I open a template entity like gameplay\templates\characters\player\player.w2ent
. Wolvenkit accidentally removes the last "eventOnAttach" on the CSoundEmitterCompoment chunk. I have to reassign back in order to fix it.
This occurs as well when editing flatCompiling.
To Reproduce
Steps to reproduce the behavior:
- Run Wolvenkit 7.2
- Open any
w2ent
having a CSoundEmitterCompoment. For example `gameplay\templates\characters\player\player.w2ent - Save it.
- And now one "eventOnAttach" is removed.
Expected behaviour
Should not delete any eventOnAttach if there are multiple of them.
Desktop (please complete the following information):
- OS: Windows 11
Additional context
Fix present in the stable 7.2 version. The workaround is to reapply the missing eventOnAttach before saving the files.
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