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When buffer and ghost particles are involved in the simulation, one need to carry out collective copy of multiple particle state from one particle to another, the registered states for copy, however, can only be determined in runtime, more specifically just when the compute kernel relevant to the copy is first called.
The text was updated successfully, but these errors were encountered:
When buffer and ghost particles are involved in the simulation, one need to carry out collective copy of multiple particle state from one particle to another, the registered states for copy, however, can only be determined in runtime, more specifically just when the compute kernel relevant to the copy is first called.
The text was updated successfully, but these errors were encountered: