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AV1 encoding #6519
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meshagent currently doesnt use any GPU encoding when it does the screen capture |
Thank you for the explanation. |
Hello @si458 , |
@martin-finda I have 0 clue, no idea I'm afraid, I have no idea how the screen capture works, let alone what c++ code is needed |
@martin-finda My dear brother, don't give up. You can buy me socks for Christmas, but this will help everyone. It's like giving the gift of world peace. Try drawing from RustDesk: https://github.com/rustdesk/rustdesk It also uses AV1. |
Hello @si458 , |
@martin-finda a few files i found are below https://github.com/Ylianst/MeshAgent/blob/master/meshcore/KVM/Windows/kvm.c i never understood how to identify the differences between C C# C++ , then u use duktape to bridge between the C(all of them) and the Javascript world |
Hellow gentleman :-)!
Would it be possible to add AV1 encoding to MeshCentral? After all, it is prettier than WEBP.
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