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Edit: using "mode=1" now works on my game, but unsure if the "header" or ETOC are "properly" done. Strange, because on the "wiki" page the mode 2 include the ETOC, but on mode 1 not (mode 1 worked for me. it was commented on cpk.py that mode=1 maybe include ETOC).
I was building a .cpk with TOC+ETOC (end of file) mode=2 and even can't open with a cpk file viewer.
I was checking the CPKmode for building .cpk and i checked a .cpk i have with this structure:
Hello.
Edit: using "mode=1" now works on my game, but unsure if the "header" or ETOC are "properly" done. Strange, because on the "wiki" page the mode 2 include the ETOC, but on mode 1 not (mode 1 worked for me. it was commented on cpk.py that mode=1 maybe include ETOC).
I was building a .cpk with TOC+ETOC (end of file) mode=2 and even can't open with a cpk file viewer.
I was checking the CPKmode for building .cpk and i checked a .cpk i have with this structure:
tt1_ctr.cpk.txt
The mode 2 is the most "close" to the structure (TOC+ITOC on the start of file), but my file doesn't use ITOC, only TOC+ETOC (end of file).
Extracted from the .cpk:
ETOC_HDR.zip
TOC_HDR.zip
CPK versions i saw:
CPKFBSTD1.30.07, DLL3.00.07
CPKMC2.45.00, DLL3.15.00
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