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code_linked_list.cpp
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65 lines (55 loc) · 1.19 KB
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class Node {
public:
Node *left, *right, *minNode;
int data;
Node (int d) {
left = nullptr;
right = nullptr;
minNode = this;
data = d;
}
};
class MinStack {
public:
Node *head;
MinStack() {
head = nullptr;
}
void push(int val) {
Node* ptr = new Node(val);
if (head == nullptr) {
head = ptr;
ptr->minNode = ptr;
}
else {
ptr->right = head;
head->left = ptr;
ptr->minNode = (ptr->data < head->minNode->data)? ptr : head->minNode;
head = ptr;
}
}
void pop() {
Node* ptr = head->right;
head->right = nullptr;
head->minNode = nullptr;
delete(head);
head = ptr;
if (head != nullptr) {
head->left = nullptr;
}
}
int top() {
return head->data;
}
int getMin() {
return head->minNode->data;
}
};
/**
* Your MinStack object will be instantiated and called as such:
* MinStack* obj = new MinStack();
* obj->push(val);
* obj->pop();
* int param_3 = obj->top();
* int param_4 = obj->getMin();
*/