Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bounds are not updated correctly for manual meshes #292

Open
GoogleCodeExporter opened this issue Mar 27, 2015 · 1 comment
Open

Bounds are not updated correctly for manual meshes #292

GoogleCodeExporter opened this issue Mar 27, 2015 · 1 comment

Comments

@GoogleCodeExporter
Copy link

What steps will reproduce the problem?
1. create mesh/submesh at runtime, esp. using clone()
2. display bounds in Ogre
3. bounds are incorrect

Patch adds 2 manual methods to update bounds manually.


Original issue reported on code.google.com by [email protected] on 30 Dec 2012 at 9:58

Attachments:

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant