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Deadlock running sass trace #341

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@Evane5cence

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@Evane5cence

Hi,

I slightly modified the kernel to implement a simple function and run GEMM, but I encountered a deadlock. This only occurs when the matrix size is large (4096x4096). May I ask if there is any indication of why this might happen? Is there a common reason for this?

Thank you!!!

GPGPU-Sim uArch: ERROR ** deadlock detected: last writeback core 40 @ gpu_sim_cycle 28773 (+ gpu_tot_sim_cycle 4294867296) (71227 cycles ago)
GPGPU-Sim uArch: DEADLOCK  shader cores no longer committing instructions [core(# threads)]:
GPGPU-Sim uArch: DEADLOCK  0(128) 1(128) 2(128) 3(128) 4(128) 5(128) 6(128) 7(128)  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ...  + others ... 
GPGPU-Sim uArch DEADLOCK:  memory partition 0 busy
GPGPU-Sim uArch DEADLOCK:  memory partition 1 busy
GPGPU-Sim uArch DEADLOCK:  memory partition 2 busy
GPGPU-Sim uArch DEADLOCK:  memory partition 3 busy
GPGPU-Sim uArch DEADLOCK:  memory partition 4 busy
GPGPU-Sim uArch DEADLOCK:  memory partition 5 busy
GPGPU-Sim uArch DEADLOCK:  memory partition 6 busy
GPGPU-Sim uArch DEADLOCK:  memory partition 7 busy
GPGPU-Sim uArch DEADLOCK:  memory partition 8 busy
GPGPU-Sim uArch DEADLOCK:  memory partition 9 busy
GPGPU-Sim uArch DEADLOCK:  memory partition 10 busy
GPGPU-Sim uArch DEADLOCK:  memory partition 11 busy
GPGPU-Sim uArch DEADLOCK:  memory partition 12 busy
GPGPU-Sim uArch DEADLOCK:  memory partition 13 busy
GPGPU-Sim uArch DEADLOCK:  memory partition 14 busy
GPGPU-Sim uArch DEADLOCK:  memory partition 15 busy
GPGPU-Sim uArch DEADLOCK:  iterconnect contains traffic
GPGPU-Sim uArch: ICNT:Display State: Under implementation

Re-run the simulator in gdb and use debug routines in .gdbinit to debug this

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