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Engine: add object and char assertions in Get/SetProperty functions
Since older commit 5f3b8eb the properties are stored in vectors, strictly resized to the number of characters and objects. But the script functions that access these do not do any assertion whether the object or char is valid, which could cause bad mem access in case script loops over a array of objects of MAX_OBJECTS size, or tries to access something using Object* pointer from another room.
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