Machine Learning, Neural Nets, AI and alternate Trilateration implementations for Bermuda #571
agittins
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The Bermuda Cookbook
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Hi @agittins
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This discussion topic is for folk to share their experiences with different ML/AI implementations that hook into Bermuda.
While Trilateration is (and always has been) on the roadmap for Bermuda, my personal focus for doing that is definitely on the Analogue / OrganicIntelligence / HumanLearning approach :-) My main reasons for that are:
So... this means that there's a desire (and definite benefits) to apply some buzzword-compliant ML stuff to the data Bermuda collects, and I want to encourage and support those efforts.
I will maintain a section on this post linking to people's projects so help discoverability, and encourage folks to share what they're doing and invite others to try it out.
Other projects that tie in to Bermuda's data:
ml2mqtt
@donutsoft has created a HA Add-On that lets you apply various models, train
BPS - BLE Positioning System
BPS is not too dissimilar to where Bermuda is heading over time. @Hogster has created a graphical front-end and full trilateration of all tracked devices using the scipy library. Proxy locations are defined by the user via the GUI, and the tracked devices are localised based on those locations and the distance measurements.
Bayesian predictions #561
@jackjourneyman has detailed how he has set up sensors which use the Bayesian features available in core, combined with collected observations, to predict a person's location. It can observe multiple devices, and accommodates the cases where different devices are used at various times. Check out his description of his setup at #561
Garnser's Bermuda trilateration
Includes some great multi-floor visualisation, might require a bit more effort to initially set up and deploy.
If you have an implementation you'd like to share (or corrections), please comment below and I'll add it!
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