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| 1 | +// ----------------------------------------------------------------------- |
| 2 | +// <copyright file="TestData.cs" company="Akka.NET Project"> |
| 3 | +// Copyright (C) 2013-2023 Akka.NET project <https://github.com/akkadotnet/akka.net> |
| 4 | +// </copyright> |
| 5 | +// ----------------------------------------------------------------------- |
| 6 | + |
| 7 | +using System.Collections.Generic; |
| 8 | + |
| 9 | +namespace Akka.Logger.Serilog.Tests.Generator |
| 10 | +{ |
| 11 | + internal static class TestData |
| 12 | + { |
| 13 | + public const bool Boolean = true; |
| 14 | + public const byte Byte = 42; |
| 15 | + public const sbyte SByte = -42; |
| 16 | + public const char Char = 'A'; |
| 17 | + public const decimal Decimal = 3.1415M; |
| 18 | + public const double Double = 3.1415; |
| 19 | + public const float Float = 3.1415F; |
| 20 | + public const int Int = -42; |
| 21 | + public const uint UInt = 42; |
| 22 | + public const long Long = -42L; |
| 23 | + public const ulong ULong = 42; |
| 24 | + public const short Short = -42; |
| 25 | + public const ushort UShort = 42; |
| 26 | + public const string String = "Fourty Two"; |
| 27 | + public const EnumInstance Enum = EnumInstance.One; |
| 28 | + |
| 29 | + public static readonly bool[] BooleanArray = { false, true, false }; |
| 30 | + public static readonly byte[] ByteArray = { 1, 2, 3 }; |
| 31 | + public static readonly sbyte[] SByteArray = { -1, 2, -3 }; |
| 32 | + public static readonly char[] CharArray = { '1', '2', '3' }; |
| 33 | + public static readonly decimal[] DecimalArray = { 1M, -2M, 3M }; |
| 34 | + public static readonly double[] DoubleArray = { 1.0, -2.0, 3.0 }; |
| 35 | + public static readonly float[] FloatArray = { 1F, -2F, 3F }; |
| 36 | + public static readonly int[] IntArray = { 1, -2, 3 }; |
| 37 | + public static readonly uint[] UIntArray = { 1, 2, 3 }; |
| 38 | + public static readonly long[] LongArray = { 1L, -2L, 3L }; |
| 39 | + public static readonly ulong[] ULongArray = { 1L, 2L, 3L }; |
| 40 | + public static readonly short[] ShortArray = { 1, -2, 3 }; |
| 41 | + public static readonly ushort[] UShortArray = { 1, 2, 3 }; |
| 42 | + public static readonly string[] StringArray = { "One", "Two", "Three" }; |
| 43 | + public static readonly EnumInstance[] EnumArray = { EnumInstance.One, EnumInstance.Two, EnumInstance.Three }; |
| 44 | + |
| 45 | + public static readonly List<bool> BooleanList = new List<bool>(BooleanArray); |
| 46 | + public static readonly List<byte> ByteList = new List<byte>(ByteArray); |
| 47 | + public static readonly List<sbyte> SByteList = new List<sbyte>(SByteArray); |
| 48 | + public static readonly List<char> CharList = new List<char>(CharArray); |
| 49 | + public static readonly List<decimal> DecimalList = new List<decimal>(DecimalArray); |
| 50 | + public static readonly List<double> DoubleList = new List<double>(DoubleArray); |
| 51 | + public static readonly List<float> FloatList = new List<float>(FloatArray); |
| 52 | + public static readonly List<int> IntList = new List<int>(IntArray); |
| 53 | + public static readonly List<uint> UIntList = new List<uint>(UIntArray); |
| 54 | + public static readonly List<long> LongList = new List<long>(LongArray); |
| 55 | + public static readonly List<ulong> ULongList = new List<ulong>(ULongArray); |
| 56 | + public static readonly List<short> ShortList = new List<short>(ShortArray); |
| 57 | + public static readonly List<ushort> UShortList = new List<ushort>(UShortArray); |
| 58 | + public static readonly List<string> StringList = new List<string>(StringArray); |
| 59 | + public static readonly List<EnumInstance> EnumList = new List<EnumInstance>(EnumArray); |
| 60 | + |
| 61 | + public static readonly Dictionary<string, object> PrimitiveDictionary = new Dictionary<string, object> |
| 62 | + { |
| 63 | + [nameof(Boolean)] = Boolean, |
| 64 | + [nameof(Byte)] = Byte, |
| 65 | + [nameof(SByte)] = SByte, |
| 66 | + [nameof(Char)] = Char, |
| 67 | + [nameof(Decimal)] = Decimal, |
| 68 | + [nameof(Double)] = Double, |
| 69 | + [nameof(Float)] = Float, |
| 70 | + [nameof(Int)] = Int, |
| 71 | + [nameof(UInt)] = UInt, |
| 72 | + [nameof(Long)] = Long, |
| 73 | + [nameof(ULong)] = ULong, |
| 74 | + [nameof(Short)] = Short, |
| 75 | + [nameof(UShort)] = UShort, |
| 76 | + [nameof(String)] = String, |
| 77 | + [nameof(Enum)] = Enum, |
| 78 | + }; |
| 79 | + |
| 80 | + public static readonly Dictionary<string, object> ArrayDictionary = new Dictionary<string, object> |
| 81 | + { |
| 82 | + [nameof(BooleanArray)] = BooleanArray, |
| 83 | + [nameof(ByteArray)] = ByteArray, |
| 84 | + [nameof(SByteArray)] = SByteArray, |
| 85 | + [nameof(CharArray)] = CharArray, |
| 86 | + [nameof(DecimalArray)] = DecimalArray, |
| 87 | + [nameof(DoubleArray)] = DoubleArray, |
| 88 | + [nameof(FloatArray)] = FloatArray, |
| 89 | + [nameof(IntArray)] = IntArray, |
| 90 | + [nameof(UIntArray)] = UIntArray, |
| 91 | + [nameof(LongArray)] = LongArray, |
| 92 | + [nameof(ULongArray)] = ULongArray, |
| 93 | + [nameof(ShortArray)] = ShortArray, |
| 94 | + [nameof(UShortArray)] = UShortArray, |
| 95 | + [nameof(StringArray)] = StringArray, |
| 96 | + [nameof(EnumArray)] = EnumArray, |
| 97 | + }; |
| 98 | + |
| 99 | + public static readonly Dictionary<string, object> ListDictionary = new Dictionary<string, object> |
| 100 | + { |
| 101 | + [nameof(BooleanList)] = BooleanList, |
| 102 | + [nameof(ByteList)] = ByteList, |
| 103 | + [nameof(SByteList)] = SByteList, |
| 104 | + [nameof(CharList)] = CharList, |
| 105 | + [nameof(DecimalList)] = DecimalList, |
| 106 | + [nameof(DoubleList)] = DoubleList, |
| 107 | + [nameof(FloatList)] = FloatList, |
| 108 | + [nameof(IntList)] = IntList, |
| 109 | + [nameof(UIntList)] = UIntList, |
| 110 | + [nameof(LongList)] = LongList, |
| 111 | + [nameof(ULongList)] = ULongList, |
| 112 | + [nameof(ShortList)] = ShortList, |
| 113 | + [nameof(UShortList)] = UShortList, |
| 114 | + [nameof(StringList)] = StringList, |
| 115 | + [nameof(EnumList)] = EnumList, |
| 116 | + }; |
| 117 | + |
| 118 | + public static readonly PlainClassInstance PlainClassInstance = new PlainClassInstance |
| 119 | + { |
| 120 | + Boolean = Boolean, |
| 121 | + Byte = Byte, |
| 122 | + Sbyte = SByte, |
| 123 | + Char = Char, |
| 124 | + |
| 125 | + Decimal = Decimal, |
| 126 | + Double = Double, |
| 127 | + Float = Float, |
| 128 | + Int = Int, |
| 129 | + |
| 130 | + UInt = UInt, |
| 131 | + Long = Long, |
| 132 | + ULong = ULong, |
| 133 | + Short = Short, |
| 134 | + |
| 135 | + UShort = UShort, |
| 136 | + String = String, |
| 137 | + Enum = Enum |
| 138 | + }; |
| 139 | + |
| 140 | + public static readonly string[] MessageFormats = |
| 141 | + { |
| 142 | + $"{nameof(Boolean)}: {{Boolean}}", |
| 143 | + $"{nameof(Byte)}: {{Byte}}", |
| 144 | + $"{nameof(SByte)}: {{SByte}}", |
| 145 | + $"{nameof(Char)}: {{Char}}", |
| 146 | + |
| 147 | + $"{nameof(Decimal)}: {{Decimal}}", |
| 148 | + $"{nameof(Double)}: {{Double}}", |
| 149 | + $"{nameof(Float)}: {{Float}}", |
| 150 | + $"{nameof(Int)}: {{Int}}", |
| 151 | + |
| 152 | + $"{nameof(UInt)}: {{UInt}}", |
| 153 | + $"{nameof(Long)}: {{Long}}", |
| 154 | + $"{nameof(ULong)}: {{ULong}}", |
| 155 | + $"{nameof(Short)}: {{Short}}", |
| 156 | + |
| 157 | + $"{nameof(UShort)}: {{UShort}}", |
| 158 | + $"{nameof(String)}: {{String}}", |
| 159 | + $"{nameof(Enum)}: {{Enum}}", |
| 160 | + |
| 161 | + |
| 162 | + $"{nameof(BooleanArray)}: {{BooleanArray}}", |
| 163 | + $"{nameof(ByteArray)}: {{ByteArray}}", |
| 164 | + $"{nameof(SByteArray)}: {{SByteArray}}", |
| 165 | + $"{nameof(CharArray)}: {{CharArray}}", |
| 166 | + |
| 167 | + $"{nameof(DecimalArray)}: {{DecimalArray}}", |
| 168 | + $"{nameof(DoubleArray)}: {{DoubleArray}}", |
| 169 | + $"{nameof(FloatArray)}: {{FloatArray}}", |
| 170 | + $"{nameof(IntArray)}: {{IntArray}}", |
| 171 | + |
| 172 | + $"{nameof(UIntArray)}: {{UIntArray}}", |
| 173 | + $"{nameof(LongArray)}: {{LongArray}}", |
| 174 | + $"{nameof(ULongArray)}: {{ULongArray}}", |
| 175 | + $"{nameof(ShortArray)}: {{ShortArray}}", |
| 176 | + |
| 177 | + $"{nameof(UShortArray)}: {{UShortArray}}", |
| 178 | + $"{nameof(StringArray)}: {{StringArray}}", |
| 179 | + $"{nameof(EnumArray)}: {{EnumArray}}", |
| 180 | + |
| 181 | + |
| 182 | + $"{nameof(BooleanList)}: {{BooleanList}}", |
| 183 | + $"{nameof(ByteList)}: {{ByteList}}", |
| 184 | + $"{nameof(SByteList)}: {{SByteList}}", |
| 185 | + $"{nameof(CharList)}: {{CharList}}", |
| 186 | + |
| 187 | + $"{nameof(DecimalList)}: {{DecimalList}}", |
| 188 | + $"{nameof(DoubleList)}: {{DoubleList}}", |
| 189 | + $"{nameof(FloatList)}: {{FloatList}}", |
| 190 | + $"{nameof(IntList)}: {{IntList}}", |
| 191 | + |
| 192 | + $"{nameof(UIntList)}: {{UIntList}}", |
| 193 | + $"{nameof(LongList)}: {{LongList}}", |
| 194 | + $"{nameof(ULongList)}: {{ULongList}}", |
| 195 | + $"{nameof(ShortList)}: {{ShortList}}", |
| 196 | + |
| 197 | + $"{nameof(UShortList)}: {{UShortList}}", |
| 198 | + $"{nameof(StringList)}: {{StringList}}", |
| 199 | + $"{nameof(EnumList)}: {{EnumList}}", |
| 200 | + |
| 201 | + $"{nameof(PrimitiveDictionary)}: {{PrimitiveDictionary}}", |
| 202 | + $"{nameof(ArrayDictionary)}: {{ArrayDictionary}}", |
| 203 | + $"{nameof(ListDictionary)}: {{ListDictionary}}", |
| 204 | + |
| 205 | + $"{nameof(PlainClassInstance)}: {{PlainClassInstance}}", |
| 206 | + }; |
| 207 | + |
| 208 | + public static readonly object[][] Args = |
| 209 | + { |
| 210 | + new object[]{Boolean}, |
| 211 | + new object[]{Byte}, |
| 212 | + new object[]{SByte}, |
| 213 | + new object[]{Char}, |
| 214 | + |
| 215 | + new object[]{Decimal}, |
| 216 | + new object[]{Double}, |
| 217 | + new object[]{Float}, |
| 218 | + new object[]{Int}, |
| 219 | + |
| 220 | + new object[]{UInt}, |
| 221 | + new object[]{Long}, |
| 222 | + new object[]{ULong}, |
| 223 | + new object[]{Short}, |
| 224 | + |
| 225 | + new object[]{UShort}, |
| 226 | + new object[]{String}, |
| 227 | + new object[]{Enum}, |
| 228 | + |
| 229 | + |
| 230 | + new object[]{BooleanArray}, |
| 231 | + new object[]{ByteArray}, |
| 232 | + new object[]{SByteArray}, |
| 233 | + new object[]{CharArray}, |
| 234 | + |
| 235 | + new object[]{DecimalArray}, |
| 236 | + new object[]{DoubleArray}, |
| 237 | + new object[]{FloatArray}, |
| 238 | + new object[]{IntArray}, |
| 239 | + |
| 240 | + new object[]{UIntArray}, |
| 241 | + new object[]{LongArray}, |
| 242 | + new object[]{ULongArray}, |
| 243 | + new object[]{ShortArray}, |
| 244 | + |
| 245 | + new object[]{UShortArray}, |
| 246 | + new object[]{StringArray}, |
| 247 | + new object[]{EnumArray}, |
| 248 | + |
| 249 | + |
| 250 | + new object[]{BooleanList}, |
| 251 | + new object[]{ByteList}, |
| 252 | + new object[]{SByteList}, |
| 253 | + new object[]{CharList}, |
| 254 | + |
| 255 | + new object[]{DecimalList}, |
| 256 | + new object[]{DoubleList}, |
| 257 | + new object[]{FloatList}, |
| 258 | + new object[]{IntList}, |
| 259 | + |
| 260 | + new object[]{UIntList}, |
| 261 | + new object[]{LongList}, |
| 262 | + new object[]{ULongList}, |
| 263 | + new object[]{ShortList}, |
| 264 | + |
| 265 | + new object[]{UShortList}, |
| 266 | + new object[]{StringList}, |
| 267 | + new object[]{EnumList}, |
| 268 | + |
| 269 | + |
| 270 | + new object[]{PrimitiveDictionary}, |
| 271 | + new object[]{ArrayDictionary}, |
| 272 | + new object[]{ListDictionary}, |
| 273 | + new object[]{PlainClassInstance}, |
| 274 | + }; |
| 275 | + } |
| 276 | + |
| 277 | + internal enum EnumInstance |
| 278 | + { |
| 279 | + One, |
| 280 | + Two, |
| 281 | + Three |
| 282 | + } |
| 283 | + |
| 284 | + // ReSharper disable UnusedAutoPropertyAccessor.Global |
| 285 | + internal class PlainClassInstance |
| 286 | + { |
| 287 | + public bool Boolean { get; set; } |
| 288 | + public byte Byte { get; set; } |
| 289 | + public sbyte Sbyte { get; set; } |
| 290 | + public char Char { get; set; } |
| 291 | + public decimal Decimal { get; set; } |
| 292 | + public double Double { get; set; } |
| 293 | + public float Float { get; set; } |
| 294 | + public int Int { get; set; } |
| 295 | + public uint UInt { get; set; } |
| 296 | + public long Long { get; set; } |
| 297 | + public ulong ULong { get; set; } |
| 298 | + public short Short { get; set; } |
| 299 | + public ushort UShort { get; set; } |
| 300 | + public string String { get; set; } |
| 301 | + public EnumInstance Enum { get; set; } |
| 302 | + } |
| 303 | +} |
| 304 | + |
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