@@ -27,18 +27,18 @@ Panel {
2727 property string displayNodeType: " "
2828
2929 function updateNodeNameDisplay () {
30- if (_reconstruction .selectedNode ) {
31- const nodeName = _reconstruction .selectedNode .name
30+ if (_currentScene .selectedNode ) {
31+ const nodeName = _currentScene .selectedNode .name
3232 root .displayNodeName = nodeName
3333 root .validatedNodeName = nodeName
3434 // Set the display node type only if it is not contained in the node name
35- const nodeType = _reconstruction .selectedNode .nodeType
35+ const nodeType = _currentScene .selectedNode .nodeType
3636 root .displayNodeType = nodeName .startsWith (nodeType + " _" ) ? " " : nodeType
3737 }
3838 }
3939
4040 Connections {
41- target: _reconstruction
41+ target: _currentScene
4242 function onSelectedNodeChanged () {
4343 updateNodeNameDisplay ()
4444 }
@@ -84,7 +84,7 @@ Panel {
8484 // Function to validate and apply node name change
8585 function validateNodeNameChange (name ) {
8686 if (root .node && name .trim () !== " " ) {
87- const newNodeName = _reconstruction .renameNode (_reconstruction .selectedNode , name .trim ())
87+ const newNodeName = _currentScene .renameNode (_currentScene .selectedNode , name .trim ())
8888 if (newNodeName === " " ) {
8989 root .displayNodeName = root .nodeName
9090 root .validatedNodeName = root .nodeName
@@ -188,7 +188,7 @@ Panel {
188188 }
189189
190190 Connections {
191- target: _reconstruction
191+ target: _currentScene
192192 function onSelectedNodeChanged () {
193193 if (! activeFocus && ! readOnly) {
194194 root .cancelNodeNameChange ()
@@ -203,7 +203,7 @@ Panel {
203203 // Show node type if the node name does not start with "nodeType_"
204204 Label {
205205 text: " (" + root .displayNodeType + " )"
206- visible: root .displayNodeType !== " " && _reconstruction .selectedNode
206+ visible: root .displayNodeType !== " " && _currentScene .selectedNode
207207 topPadding: 4
208208 bottomPadding: 4
209209 }
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