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[Bug]: PrintToChat (colored) issue in latest dev build #2263

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@ClaudiuHKS

Description

@ClaudiuHKS

Prerequisites

  • I have checked that my issue doesn't exist yet in the issue tracker

Operating System and Version

Windows 11 27788.rs_prerelease.250131-1609

Game / AppID and Version

L4D2 (appid 550 client, appid 222860 server); Version 2.2.4.3 (left4dead2); Network Version 2.1.0.0; Exe build: 14:34:57 Jan 16 2025 (9477) (550)

SourceMod Version

1.13 - build 7200

Metamod:Source Version

2.0 - build 1327

Version Verification

Updated SourceMod Version

1.13 - build 7200

Updated Metamod:Source Version

2.0 - build 1327

Description

PrintToChatAll("\x001White \x004Orange"); doesn't seem to work anymore with the latest SM dev build (chat message not printed at all). But it worked properly last months with a few older SM builds. \x1 and \x4 are working but if I am trying to output \x4Binary it will take the color as \x4B and I don't want that. There is also a way to PrintToChatAll("\x1White \x4%s", "Binary"); that works nice however it's going to require tons of args and I don't like the idea.

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