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Remove cueing restrictions (#4)
The master code restricts cueing near the border, whether or not the cue actually interferes with the table. This results in a playing experience that is needlessly frustrating. Dodge the restrictive code, leaving restrictions to the player’s own judgement.
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src/billard3d.c

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@@ -2314,6 +2314,7 @@ VMfloat angle_pm90ud(VMfloat ang)
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void check_cue(void) {
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#ifdef CUEING_DOESNT_GET_STUCK_BY_BORDER_ANY_MORE
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int cue_ball = CUE_BALL_IND; // index cue-ball
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int i; //loop
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VMvect dir,cue_start_bande,nx,ny,pos,hitpoint;
@@ -2377,6 +2378,7 @@ void check_cue(void) {
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}
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}
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}
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#endif
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}
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/***********************************************************************

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