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If I go back one commit to c7f0826, I can compile the game and run the game (but I don't see any colors). The current version at 5e75295b5 gets about a third of the way through compile before the snprintf() truncation warnings (all warnings treated as errors here) start to kick in. First one is:
src/dungeon_los.cpp:526:47: error: ‘%s’ directive output may be truncated writing up to 159 bytes into a region of size between 149 and 152 [-Werror=format-truncation=]
526 | (void) snprintf(msg, 160, "%s %s ---pause---", description, obj_string);
The text was updated successfully, but these errors were encountered:
If I go back one commit to
c7f0826
, I can compile the game and run the game (but I don't see any colors). The current version at5e75295b5
gets about a third of the way through compile before thesnprintf()
truncation warnings (all warnings treated as errors here) start to kick in. First one is:The text was updated successfully, but these errors were encountered: