We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
const triangleVertices = new Float32Array([-2, -2, 2, -2, 2, 2, -2, 2]);
Why they are +-2?
position -> vPosition value never changed?
and what is meaning of the fragment shader
float A = -dot(vPosition, vPosition); if (A < -4.0) discard;
Can some one give a brief explaination, appreciated.
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Why they are +-2?
position -> vPosition value never changed?
and what is meaning of the fragment shader
Can some one give a brief explaination, appreciated.
The text was updated successfully, but these errors were encountered: