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@GaoFuhong
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Description

虚拟渲染:
image
批量拖拽:
image

Motivation and Context

Types of changes

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to change)
  • Enhancement (changes that improvement of current feature or performance)
  • Refactoring (changes that neither fixes a bug nor adds a feature)
  • Test Case (changes that add missing tests or correct existing tests)
  • Code style optimization (changes that do not affect the meaning of the code)
  • Docs (changes that only update documentation)
  • Chore (changes that don't modify src or test files)

Self Check before Merge

  • My code follows the code style of this project.
  • My change requires a change to the documentation.
  • I have updated the documentation accordingly.
  • I have read the CONTRIBUTING document.
  • I have added tests to cover my changes.
  • All new and existing tests passed.

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Summary of Changes

Hello @GaoFuhong, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed!

此拉取请求主要通过引入两个新的站点演示来增强文档内容。这些演示分别展示了多节点虚拟渲染和框选批量拖拽多节点的功能,旨在为用户提供更直观的实践案例,帮助他们更好地理解和利用相关特性,从而提升图表交互的性能和用户体验。

Highlights

  • 虚拟渲染示例: 新增了一个演示多节点虚拟渲染功能的站点示例,展示了在大量节点场景下的性能优化。
  • 批量拖拽示例: 新增了一个演示框选批量拖拽多节点功能的站点示例,提升了用户在复杂图表中的操作效率。
  • 文档更新: 更新了站点元数据文件 meta.json,以包含这两个新的实践示例。
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Code Review

您好,这次的 Pull Request 添加了两个关于虚拟渲染和框选拖拽的站点示例,代码清晰地展示了 X6 的相关功能。我主要针对 TypeScript 代码的类型定义、代码冗余和语法正确性提出了一些改进建议,希望能帮助提升代码质量和可维护性。具体细节请参考文件中的评论。

}),
)

const nodes: any[] = []
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medium

为了提高代码的类型安全和可读性,建议为 nodes 数组指定 Node[] 类型,而不是 any[]

要应用此更改,你还需要在文件顶部从 @antv/x6 导入 Node 类型:

import { Graph, Selection, Node } from '@antv/x6'
Suggested change
const nodes: any[] = []
const nodes: Node[] = []


graph.use(new Scroller({ enabled: true, pannable: true }))

const nodes: any[] = []
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medium

为了提高代码的类型安全和可读性,建议为 nodes 数组指定 Node[] 类型,而不是 any[]

要应用此更改,你还需要在文件顶部从 @antv/x6 导入 Node 类型:

import { Graph, Scroller, Node } from '@antv/x6'
Suggested change
const nodes: any[] = []
const nodes: Node[] = []

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