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I'm training a simple PPO agent in a mujoco gym env, however I've noticed that over the course of training the FPS goes down significantly. The fps keeps going down, even after the updates have started.
I'm wondering what could be the cause of this?
Additional context
- I'm training on
gpu, although running on cpu yields similar results - I'm training with the following parameters:
- n_envs: 1
- n_epochs: 10
- n_steps: 1024
- I've read [Question] Why does FPS tend to decrease during training? DLR-RM/stable-baselines3#1597, but I don't feel like any of the comments there apply to my case.
- Dependency versions:
- Python 3.11
- gymnasium 1.0 (master branch)
- sbx 0.15
- sb3 2.3.2
The following charts show cpu usage and fps over time, where this particular run took 17h on a machine with:
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- I have checked that there is no similar issue in the repo (required)
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