Description
From my tests with the current tooling here's two ideas on how to make it even better:
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a common usecase I see is downloading a .ply, correcting the transformation, cropping to a nice area and then exporting again. Currently, the transformation correction is not "baked" into the exported file – that would be nice.
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combining and composing splats into a new one – currently this can be done manually by copy-pasting lines in PLY files, but would be nice if there would be a single step of exporting a "root" object and then all SplatRenderers + their transformations + their cutoffs and edits would be applied into a single one.
Point (2) would also be a useful optimization for runtime use: the resulting splat would be sorted properly and the data is smaller than shipping multiple splats. Could theoretically even be a build step if someone wants that! (Work at "High" resolution with any number of splats and at build time select ones are baked back into one splat at "Low" resolution)