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This repository has been archived by the owner on Jun 13, 2020. It is now read-only.
Currently a bug exists in ark-vm which changes behavior opon recompilation. I have no idea what is causing it or why, but it is clear that we should strive for deterministic compilation. The main offender is probably go maps, because randomizing map order is a great idea. So we have to revamp all uses of map iteration in the codegen.
The text was updated successfully, but these errors were encountered:
I figured out the problem. The backing array for []s32 in the virtual machine is stack allocated. VirtualMachine holds a pointer to it, which we return from a function.
Currently a bug exists in ark-vm which changes behavior opon recompilation. I have no idea what is causing it or why, but it is clear that we should strive for deterministic compilation. The main offender is probably go maps, because randomizing map order is a great idea. So we have to revamp all uses of map iteration in the codegen.
The text was updated successfully, but these errors were encountered: