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model_merkle_proof_test.go
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package bux
import (
"testing"
"github.com/stretchr/testify/assert"
)
// TestMerkleProofModel_ToBUMP will test the method ToBUMP()
func TestMerkleProofModel_ToBUMP(t *testing.T) {
t.Parallel()
t.Run("Valid Merkle Proof #1", func(t *testing.T) {
// given
blockHeight := uint64(0)
mp := MerkleProof{
Index: 1,
TxOrID: "txId",
Nodes: []string{"node0", "node1", "node2", "node3"},
}
expectedBUMP := BUMP{
BlockHeight: blockHeight,
Path: [][]BUMPLeaf{
{
{Offset: 0, Hash: "node0"},
{Offset: 1, Hash: "txId", TxID: true},
},
{
{Offset: 1, Hash: "node1"},
},
{
{Offset: 1, Hash: "node2"},
},
{
{Offset: 1, Hash: "node3"},
},
},
}
// when
actualBUMP := mp.ToBUMP(blockHeight)
// then
assert.Equal(t, expectedBUMP, actualBUMP)
})
t.Run("Valid Merkle Proof #2", func(t *testing.T) {
// given
blockHeight := uint64(0)
mp := MerkleProof{
Index: 14,
TxOrID: "txId",
Nodes: []string{"node0", "node1", "node2", "node3", "node4"},
}
expectedBUMP := BUMP{
BlockHeight: blockHeight,
Path: [][]BUMPLeaf{
{
{Offset: 14, Hash: "txId", TxID: true},
{Offset: 15, Hash: "node0"},
},
{
{Offset: 6, Hash: "node1"},
},
{
{Offset: 2, Hash: "node2"},
},
{
{Offset: 0, Hash: "node3"},
},
{
{Offset: 1, Hash: "node4"},
},
},
}
// when
actualBUMP := mp.ToBUMP(blockHeight)
// then
assert.Equal(t, expectedBUMP, actualBUMP)
})
t.Run("Valid Merkle Proof #3 - with *", func(t *testing.T) {
// given
blockHeight := uint64(0)
mp := MerkleProof{
Index: 14,
TxOrID: "txId",
Nodes: []string{"*", "node1", "node2", "node3", "node4"},
}
expectedBUMP := BUMP{
BlockHeight: blockHeight,
Path: [][]BUMPLeaf{
{
{Offset: 14, Hash: "txId", TxID: true},
{Offset: 15, Duplicate: true},
},
{
{Offset: 6, Hash: "node1"},
},
{
{Offset: 2, Hash: "node2"},
},
{
{Offset: 0, Hash: "node3"},
},
{
{Offset: 1, Hash: "node4"},
},
},
}
// when
actualBUMP := mp.ToBUMP(blockHeight)
// then
assert.Equal(t, expectedBUMP, actualBUMP)
})
t.Run("Empty Merkle Proof", func(t *testing.T) {
blockHeight := uint64(0)
mp := MerkleProof{}
actualBUMP := mp.ToBUMP(blockHeight)
assert.Equal(t, BUMP{BlockHeight: blockHeight}, actualBUMP)
})
}