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# The Reconstruction of ZZT
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- The Reconstruction of ZZT is a reverse-engineered recreation of the source code to the last official release of ZZT,
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- ZZT 3.2. The output executable is byte-for-byte identical with said release, which means that the source code accurately
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- represents the original engine's behavior.
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+ The Reconstruction of ZZT is a reverse-engineered recreation of the source code to the last official release of
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+ [ ZZT] ( https://museumofzzt.com/about-zzt ) , ZZT 3.2. The output executable is byte-for-byte identical with said
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+ release, which means that the source code accurately represents the original engine's behavior.
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The intent behind this project is to faciliate improved preservation and accessibility of ZZT's worlds and community,
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as well as faciliate new, exciting developments.
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