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Bump version to 0.6.0-dev (#925)
# Objective We released [v0.5](https://github.com/avianphysics/avian/releases/tag/v0.5.0), so it's time to bump version numbers and update migration guides.
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Cargo.lock

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README.md

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@@ -74,11 +74,11 @@ First, add `avian2d` or `avian3d` to your dependencies in `Cargo.toml`:
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```toml
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# For 2D applications:
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[dependencies]
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avian2d = "0.4"
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avian2d = "0.5"
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# For 3D applications:
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[dependencies]
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avian3d = "0.4"
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avian3d = "0.5"
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# If you want to use the most up-to-date version, you can follow the main branch:
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[dependencies]
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## Version Table
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| Bevy | Avian |
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| ------- | ------ |
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| 0.18 | main |
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| 0.17 | 0.4 |
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| 0.16 | 0.3 |
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| 0.15 | 0.2 |
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| 0.14 | 0.1 |
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| Bevy | Avian |
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| ------- | --------- |
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| 0.18 | 0.5, main |
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| 0.17 | 0.4 |
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| 0.16 | 0.3 |
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| 0.15 | 0.2 |
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| 0.14 | 0.1 |
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Avian provides [migration guides](./migration-guides) for each version.
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crates/avian2d/Cargo.toml

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[package]
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name = "avian2d"
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version = "0.5.0"
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version = "0.6.0-dev"
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edition = "2024"
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license = "MIT OR Apache-2.0"
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authors = ["Joona Aalto <[email protected]>"]

crates/avian3d/Cargo.toml

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[package]
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name = "avian3d"
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version = "0.5.0"
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version = "0.6.0-dev"
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edition = "2024"
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license = "MIT OR Apache-2.0"
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authors = ["Joona Aalto <[email protected]>"]

migration-guides/0.4-to-0.5.md

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# Migrating From v0.4 to v0.5
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**Avian 0.5** migrated from Bevy 0.17 to 0.18. See [Bevy's migration guide](https://bevy.org/learn/migration-guides/0-17-to-0-18/) for migrating to the new version.
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This release contains no breaking changes for Avian itself.
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# Migrating From v0.4 to `main`
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# Migrating From v0.5 to `main`
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This file contains migration guides for breaking changes that have happened on the `main` branch
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since the latest release. These guides are evolving and may not be polished yet.

src/lib.rs

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//! ```toml
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//! # For 2D applications:
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//! [dependencies]
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//! avian2d = "0.4"
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//! avian2d = "0.5"
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//!
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//! # For 3D applications:
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//! [dependencies]
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//! avian3d = "0.4"
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//! avian3d = "0.5"
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//!
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//! # If you want to use the most up-to-date version, you can follow the main branch:
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//! [dependencies]
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//! [dependencies]
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//! # Add 3D Avian with double-precision floating point numbers.
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//! # `parry-f64` enables collision detection using Parry.
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//! avian3d = { version = "0.4", default-features = false, features = ["3d", "f64", "parry-f64", "xpbd_joints"] }
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//! avian3d = { version = "0.5", default-features = false, features = ["3d", "f64", "parry-f64", "xpbd_joints"] }
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//! ```
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//!
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//! ## Feature Flags

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