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lines changed Original file line number Diff line number Diff line change @@ -1187,6 +1187,12 @@ impl Collider {
11871187 /// The [`CollisionMargin`] component can be used to add thickness to the shape if needed.
11881188 /// For thin shapes like triangle meshes, it can help improve collision stability and performance.
11891189 ///
1190+ /// When encountering issues with
1191+ /// [Ghost Collisions](https://box2d.org/posts/2020/06/ghost-collisions/) where bodies collide
1192+ /// with the internal edges of the trimesh, set the flag [`TrimeshFlags::FIX_INTERNAL_EDGES`] via
1193+ /// [`Self::trimesh_from_mesh_with_config`]. Note that this will only fix the issues with the
1194+ /// internal edges of a trimesh, not with boundary edges between two different colliders.
1195+ ///
11901196 /// # Example
11911197 ///
11921198 /// ```
@@ -1223,6 +1229,12 @@ impl Collider {
12231229 /// The [`CollisionMargin`] component can be used to add thickness to the shape if needed.
12241230 /// For thin shapes like triangle meshes, it can help improve collision stability and performance.
12251231 ///
1232+ /// When encountering issues with
1233+ /// [Ghost Collisions](https://box2d.org/posts/2020/06/ghost-collisions/) where bodies collide
1234+ /// with the internal edges of the trimesh, set the flag [`TrimeshFlags::FIX_INTERNAL_EDGES`].
1235+ /// Note that this will only fix the issues with the internal edges of a trimesh, not with
1236+ /// boundary edges between two different colliders.
1237+ ///
12261238 /// # Example
12271239 ///
12281240 /// ```
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