shaders for spine animation #2233
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What effect do you want to apply to the spine animation? Also, which examples in the tests are you referring to? |
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I think it is possible. You probably just need to set a custom shader through Just keep in mind that two color tint Spines use |
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is it possible to apply a shader to spine animation? The examples in the tests looks confusing to me, for example there is a line like this:
auto program = ProgramManager::getInstance()->loadProgram(positionTextureColor_vert, fragmentFilename, VertexLayoutType::Sprite);
and I didn't find the SkeletonAnimation option in the VertexLayoutType. Should I get the layout manually via the spine extension?
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