Skip to content

Commit f6e862a

Browse files
committed
mod: 毎回ユーザーを作成してすべてのユーザーを救う
1 parent b600871 commit f6e862a

File tree

7 files changed

+43
-14
lines changed

7 files changed

+43
-14
lines changed

.idea/.idea.himo-client/.idea/.gitignore

+13
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

.idea/.idea.himo-client/.idea/encodings.xml

+4
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

.idea/.idea.himo-client/.idea/indexLayout.xml

+8
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

.idea/.idea.himo-client/.idea/vcs.xml

+6
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

Assets/Scripts/01_Title/PlayButton.cs

+3-12
Original file line numberDiff line numberDiff line change
@@ -1,20 +1,11 @@
1-
using System.IO;
2-
using UnityEngine;
1+
using UnityEngine;
32
using UnityEngine.SceneManagement;
43

54
public class PlayButton : MonoBehaviour
65
{
76
public void OnClickPlayButton()
87
{
9-
AudioManager.GetInstance().PlaySound(0);
10-
string tokenPath = Application.persistentDataPath + "/access-token.jwt";
11-
if (File.Exists(tokenPath))
12-
{
13-
SceneManager.LoadScene("Home");
14-
}
15-
else
16-
{
17-
SceneManager.LoadScene("Nickname");
18-
}
8+
AudioManager.GetInstance().PlaySound(0);
9+
SceneManager.LoadScene("Nickname");
1910
}
2011
}

Assets/Scripts/02_Nickname/ConfirmNicknameButton.cs

+5
Original file line numberDiff line numberDiff line change
@@ -13,7 +13,12 @@ public class ConfirmNicknameButton : MonoBehaviour
1313

1414
void Start()
1515
{
16+
File.Delete(SavePath.token);
1617
inputField = GameObject.Find("InputField").GetComponent<InputField>();
18+
if (File.Exists(SavePath.nickname) && File.ReadAllText(SavePath.nickname) != "")
19+
{
20+
inputField.text = File.ReadAllText(SavePath.nickname);
21+
}
1722
}
1823

1924
void Update()
Original file line numberDiff line numberDiff line change
@@ -1,11 +1,13 @@
1-
using UnityEngine;
1+
using System.IO;
2+
using UnityEngine;
23
using UnityEngine.SceneManagement;
34

45
public class UpdateNicknameButton : MonoBehaviour
56
{
67
public void OnClick()
78
{
89
AudioManager.GetInstance().PlaySound(0);
9-
SceneManager.LoadScene("UpdateNickname");
10+
11+
SceneManager.LoadScene(File.Exists(SavePath.token) ? "UpdateNickname" : "Nickname");
1012
}
1113
}

0 commit comments

Comments
 (0)