Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Manual override not triggered #301

Open
3 tasks done
cregeland opened this issue Sep 5, 2024 · 2 comments
Open
3 tasks done

Manual override not triggered #301

cregeland opened this issue Sep 5, 2024 · 2 comments

Comments

@cregeland
Copy link

What version of Adaptive Cover are you using?

1.4.3

What version of Home Assistant are you using?

2024.9.0

Checklist

  • I have filled out the issue template to the best of my ability.
  • This issue only contains 1 issue (if you have multiple issues, open one issue for each issue).
  • This issue is not a duplicate issue of currently previous issues..

Describe the issue

When a vertical screen is configured the manual override button is not triggered when controlling the cover manually (mushroom cover card).

Reproduction steps

  1. Configure vertical screen with correct azimuth, height etc
  2. Adaptive Cover integration moves the vertical screen to a position (i.e 50% closed)
  3. The user would like the cover full open for a while so the screen is controlled full open using the mushroom cover card
  4. The manual override button remains in the off position.
  5. I have tried leaving the manual override threshold off and also with different values. Same issue.
  6. The cover reports position "live" as it moves - 0-100% as well as status open, opening, closing and closed.

Diagnostics dump

"data": {
"title": "Adaptive Cover Configuration",
"type": "config_entry",
"identifier": "01J71K2RVDRRVCNFVVVZ017AT1",
"config_data": {
"__type": "<class 'mappingproxy'>",
"repr": "mappingproxy({'name': 'Familierom', 'sensor_type': 'cover_blind'})"
},
"config_options": {
"__type": "<class 'mappingproxy'>",
"repr": "mappingproxy({'mode': 'basic', 'set_azimuth': 302.0, 'window_height': 2.8, 'distance_shaded_area': 0.5, 'default_percentage': 100.0, 'max_position': None, 'min_position': None, 'fov_left': 90.0, 'fov_right': 90.0, 'group': ['cover.screen_1_224_1_familierom_d3'], 'inverse_state': False, 'sunset_position': 0.0, 'sunset_offset': 0.0, 'sunrise_offset': 0.0, 'length_awning': None, 'angle': None, 'slat_distance': None, 'slat_depth': None, 'tilt_mode': None, 'temp_entity': None, 'presence_entity': None, 'weather_entity': None, 'temp_low': None, 'temp_high': None, 'outside_temp': None, 'climate_mode': False, 'weather_state': None, 'delta_position': 20.0, 'delta_time': 10.0, 'start_time': '00:00:00', 'start_entity': None, 'manual_override_duration': {'minutes': 15}, 'manual_override_reset': False, 'manual_threshold': None, 'manual_ignore_intermediate': False, 'blind_spot_right': None, 'blind_spot_left': None, 'blind_spot_elevation': None, 'blind_spot': False, 'min_elevation': None, 'max_elevation': None, 'transparent_blind': False, 'interp': False, 'interp_start': None, 'interp_end': None, 'interp_list': [], 'interp_list_new': [], 'lux_entity': None, 'lux_threshold': None, 'irradiance_entity': None, 'irradiance_threshold': None, 'outside_threshold': None, 'enable_max_position': False, 'enable_min_position': False})"
}
}
}

@basbruss
Copy link
Owner

basbruss commented Sep 6, 2024

4. The manual override button remains in the off position.

Do you mean the switch? That has to be set to on before the integration can detect manual adjustments

@lennon101
Copy link

@basbruss thanks for clarifying this. I came here because I was also confused about what that switch did. I didn't realise that the switch was essentially enabling the detection of manual operation. It makes sense but I feel like perhaps the documentation wasn't quite clear enough on this? I'd be happy to submit a pull request to make some minor tweaks to help clarify a bit more if that was okay with you?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants