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macOS upgrade causes some build breakages #2189

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@meteorcloudy

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@meteorcloudy

We recently updated macOS to 15.3.1 and Xcode 16.1 for all macOS VMs on Bazel CI.

https://buildkite.com/bazel/rules-apple-darwin/builds/10138#01958280-cdc9-4e72-85bb-7399fcdcc056

(01:03:28) ERROR: /Users/buildkite/builds/bk-macos-arm64-nn86/bazel/rules-apple-darwin/test/starlark_tests/targets_under_test/ios/BUILD:129:16: AssetCatalogCompile test/starlark_tests/targets_under_test/ios/app-intermediates/bundle_library_ios.bundle/xcassets failed: (Exit 1): xctoolrunner failed: error executing AssetCatalogCompile command (from target //test/starlark_tests/targets_under_test/ios:app)
  (cd /private/var/tmp/_bazel_buildkite/3ebd711cd99f106e0bfcf0a4dddc286c/execroot/_main && \
  exec env - \
    APPLE_SDK_PLATFORM=iPhoneSimulator \
    APPLE_SDK_VERSION_OVERRIDE=18.2 \
    PATH=/Users/buildkite/Library/Caches/bazelisk/downloads/sha256/ac72ad67f7a8c6b18bf605d8602425182b417de4369715bf89146daf62f7ae48/bin:/opt/homebrew/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/bin:/bin:/usr/sbin:/sbin:/opt/homebrew/bin \
    XCODE_VERSION_OVERRIDE=16.2.0.16C5032a \
  bazel-out/darwin_arm64-opt-exec-ST-d57f47055a04/bin/tools/xctoolrunner/xctoolrunner actool --compile '[ABSOLUTE]bazel-out/ios_sim_arm64-fastbuild-ios-sim_arm64-min12.0-applebin_ios-ST-26d4f6b9029b/bin/test/starlark_tests/targets_under_test/ios/app-intermediates/bundle_library_ios.bundle/xcassets' --platform iphonesimulator --minimum-deployment-target 12.0 --compress-pngs --target-device iphone '[ABSOLUTE]test/starlark_tests/resources/assets.xcassets')
# Configuration: 8931e66e98dfc14da7a42f9369975f695461c8159360912aca94c6ca1a76bc52
# Execution platform: @@platforms//host:host
/Users/buildkite/builds/bk-macos-arm64-nn86/bazel/rules-apple-darwin/test/starlark_tests/resources/assets.xcassets: error: No simulator runtime version from [<DVTBuildVersion 21F79>, <DVTBuildVersion 22D8075>] available to use with iphonesimulator SDK version <DVTBuildVersion 22C146>

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