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node_set.go
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node_set.go
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// Generated by: main
// TypeWriter: set
// Directive: +gen on *Node
package gorgonia
// Set is a modification of https://github.com/deckarep/golang-set
// The MIT License (MIT)
// Copyright (c) 2013 Ralph Caraveo ([email protected])
// NodeSet is the primary type that represents a set
type NodeSet map[*Node]struct{}
// NewNodeSet creates and returns a reference to an empty set.
func NewNodeSet(a ...*Node) NodeSet {
s := make(NodeSet)
for _, i := range a {
s.Add(i)
}
return s
}
// ToSlice returns the elements of the current set as a slice
func (set NodeSet) ToSlice() Nodes {
var s Nodes
for v := range set {
s = append(s, v)
}
return s
}
// Add adds an item to the current set if it doesn't already exist in the set.
func (set NodeSet) Add(i *Node) bool {
_, found := set[i]
set[i] = struct{}{}
return !found //False if it existed already
}
// Contains determines if a given item is already in the set.
func (set NodeSet) Contains(i *Node) bool {
_, found := set[i]
return found
}
// ContainsAll determines if the given items are all in the set
func (set NodeSet) ContainsAll(i ...*Node) bool {
for _, v := range i {
if !set.Contains(v) {
return false
}
}
return true
}
// IsSubset determines if every item in the other set is in this set.
func (set NodeSet) IsSubset(other NodeSet) bool {
for elem := range set {
if !other.Contains(elem) {
return false
}
}
return true
}
// IsSuperset determines if every item of this set is in the other set.
func (set NodeSet) IsSuperset(other NodeSet) bool {
return other.IsSubset(set)
}
// Union returns a new set with all items in both sets.
func (set NodeSet) Union(other NodeSet) NodeSet {
unionedSet := NewNodeSet()
for elem := range set {
unionedSet.Add(elem)
}
for elem := range other {
unionedSet.Add(elem)
}
return unionedSet
}
// Intersect returns a new set with items that exist only in both sets.
func (set NodeSet) Intersect(other NodeSet) NodeSet {
intersection := NewNodeSet()
// loop over smaller set
if set.Cardinality() < other.Cardinality() {
for elem := range set {
if other.Contains(elem) {
intersection.Add(elem)
}
}
} else {
for elem := range other {
if set.Contains(elem) {
intersection.Add(elem)
}
}
}
return intersection
}
// Difference returns a new set with items in the current set but not in the other set
func (set NodeSet) Difference(other NodeSet) NodeSet {
differencedSet := NewNodeSet()
for elem := range set {
if !other.Contains(elem) {
differencedSet.Add(elem)
}
}
return differencedSet
}
// SymmetricDifference returns a new set with items in the current set or the other set but not in both.
func (set NodeSet) SymmetricDifference(other NodeSet) NodeSet {
aDiff := set.Difference(other)
bDiff := other.Difference(set)
return aDiff.Union(bDiff)
}
// Clear clears the entire set to be the empty set.
func (set *NodeSet) Clear() {
*set = make(NodeSet)
}
// Remove allows the removal of a single item in the set.
func (set NodeSet) Remove(i *Node) {
delete(set, i)
}
// Cardinality returns how many items are currently in the set.
func (set NodeSet) Cardinality() int {
return len(set)
}
// Iter returns a channel of type *Node that you can range over.
func (set NodeSet) Iter() <-chan *Node {
ch := make(chan *Node)
go func() {
for elem := range set {
ch <- elem
}
close(ch)
}()
return ch
}
// Equal determines if two sets are equal to each other.
// If they both are the same size and have the same items they are considered equal.
// Order of items is not relevant for sets to be equal.
func (set NodeSet) Equal(other NodeSet) bool {
if set.Cardinality() != other.Cardinality() {
return false
}
for elem := range set {
if !other.Contains(elem) {
return false
}
}
return true
}
// Clone returns a clone of the set.
// Does NOT clone the underlying elements.
func (set NodeSet) Clone() NodeSet {
clonedSet := NewNodeSet()
for elem := range set {
clonedSet.Add(elem)
}
return clonedSet
}