After packaging the iOS application, I installed it on Apple's physical machine, but when it ran, it showed that it was not supported. #2370
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How exactly did you install it, and what exactly happened? Please post logs if you have any, or screenshots of any on-screen messages. |
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I haven’t done any testing with iOS 26 (and the related Xcode versions) yet. I’d be surprised if there are any incompatible changes, but it’s possible there might be. However, the process you’ve described to get the app onto your phone (manually creating your own zip and renaming it to IPA) sounds much more likely to be the source of the problem. Apple provides tools in Xcode to build IPAs and ship them to your phone. That is the process that BeeWare supports as well. If you get this “wrong architecture” failure using Xcode or Briefcase, using the processes that Briefcase documents, then that’s a bug we can investigate. But if you’re having problems with your own hand-rolled packaging infrastructure, then you’re responsible for diagnosing the source of those problems. |
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I don't know what to do, do I need to use xcode or other tools?
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