In C++, template specialization allows you to define a specific implementation of a template for a particular data type or a set of data types.
First, you define a general template, known as the primary template, that works with generic types. For example:
template <typename T>
void process(T data) {
// generic processing for any type
}
Then, you can define specializations for specific types. This is like saying, "Use this specific implementation when the template is instantiated with this particular type."
template <>
void process<int>(int data) {
// specialized processing for int
}
template <>
void process<std::string>(std::string data) {
// specialized processing for std::string
}
When you call process
with an int
or a std::string
, C++ uses the specialized versions. For other types, it falls back to the primary template.
Tag dispatch is a technique used to select different function overloads based on the type traits of the parameters at compile time, without incurring runtime overhead.
You define empty structures (tags) that represent different categories or traits.
struct tag1 {}; // Represents one category
struct tag2 {}; // Represents another category
You then write functions that take these tags as parameters, along with other arguments. The choice of which function to call is based on these tag parameters.
template <typename T>
void function(T data, tag1) {
// Implementation for category represented by tag1
}
template <typename T>
void function(T data, tag2) {
// Implementation for category represented by tag2
}
Finally, you use traits or other compile-time checks to choose the right tag, and thereby the right function overload, at the call site.
template <typename T>
void process(T data) {
if constexpr (std::is_integral<T>::value) {
function(data, tag1());
} else {
function(data, tag2());
}
}
process(10); // Calls version with tag1
process("hello"); // Calls version with tag2
In this example, process
uses constexpr if
(a C++17 feature) to choose the tag based on whether T
is an integral type.