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[REFERENCE #9] - Incomings packets #28
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…MessageEvent and TryVerificationCodeResultMessageEvent added
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* #28 - StartRoomPollEvent added * Added handler --------- Co-authored-by: Bill <[email protected]>
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Co-authored-by: Bill <[email protected]>
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Co-authored-by: Bill <[email protected]>
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Welcome gifts
Pets
Pets breeds
Groups
Guilds
Talent Track
Trading
Room
Poll
Game2
Camera
Weekly Game
Email
Rentable
New user
Alert
Firework
Client
Avatar
Recycler
Phone
Offer
Perk
Bot
Handshake
Account
Unknown
Others
SnowStorm
_Str_448
INCOMING_PACKETS[5000] = SnowStormGameStartedEvent; //SnowStormGameStartedComposer UPDATE STATE TO 1
INCOMING_PACKETS[5001] = SnowStormQuePositionEvent; //SnowStormQuePositionComposer
INCOMING_PACKETS[5002] = SnowStormStartBlockTickerEvent; //SnowStormStartBlockTickerComposer
INCOMING_PACKETS[5003] = StartLobbyCounterEvent; //StartLobbyCounterComposer
INCOMING_PACKETS[5004] = SnowStormUnusedAlertGenericEvent; //SnowStormUnusedAlertGenericComposer
INCOMING_PACKETS[5005] = SnowStormLongDataEvent; //SnowStormLongDataComposer UPDATE STATE TO 0 / 7
INCOMING_PACKETS[5006] = SnowStormGameEndedEvent; //SnowStormGameEndedComposer
INCOMING_PACKETS[5007] = SnowStormGenericErrorEvent; //SnowStormGenericErrorComposer
INCOMING_PACKETS[5008] = SnowStormQuePlayerAddedEvent; //SnowStormQuePlayerAddedComposer UPDATE STATE TO 0
INCOMING_PACKETS[5009] = SnowStormPlayAgainEvent; //SnowStormPlayAgainComposer
INCOMING_PACKETS[5010] = SnowStormGamesLeftEvent; //SnowStormGamesLeftComposer
INCOMING_PACKETS[5011] = SnowStormQuePlayerRemovedEvent; //SnowStormQuePlayerRemovedComposer UPDATE STATE TO 0
INCOMING_PACKETS[5012] = SnowStormGamesInformationEvent; //SnowStormGamesInformationComposer
INCOMING_PACKETS[5013] = SnowStormLongData2Event; //SnowStormLongData2Composer UPDATE STATE TO 0 / 7
INCOMING_PACKETS[5014] = _SafeStr_3929; //UNUSED NOT IMPLEMENTED
_Str_343
INCOMING_PACKETS[5015] = SnowStormGameStatusEvent; //SnowStormGameStatusComposer
INCOMING_PACKETS[5016] = SnowStormFullGameStatusEvent; //SnowStormFullGameStatusComposer
_Str_336
INCOMING_PACKETS[5017] = SnowStormOnStageStartEvent; //SnowStormOnStageStartComposer UPDATE STATE TO 3
INCOMING_PACKETS[5018] = SnowStormIntializeGameArenaViewEvent; //SnowStormIntializeGameArenaViewComposer
INCOMING_PACKETS[5019] = SnowStormRejoinPreviousRoomEvent; //SnowStormRejoinPreviousRoomComposer UPDATE STATE TO 6 / 7
INCOMING_PACKETS[5020] = _SafeStr_3669; //Doesn't do anything with the data. Unused for now. //TODO: Research other revisions to see what it was used for.
INCOMING_PACKETS[5021] = SnowStormLevelDataEvent; //SnowStormLevelDataComposer
INCOMING_PACKETS[5022] = SnowStormOnGameEndingEvent; //SnowStormOnGameEndingComposer UPDATE STATE TO 6
INCOMING_PACKETS[5023] = SnowStormUserChatMessageEvent; //SnowStormUserChatMessageComposer
INCOMING_PACKETS[5024] = SnowStormOnStageRunningEvent; //SnowStormOnStageRunningComposer UPDATE STATE TO 4 / 5
INCOMING_PACKETS[5025] = SnowStormOnStageEndingEvent; //SnowStormOnStageEndingComposer UPDATE STATE TO 5
INCOMING_PACKETS[5026] = SnowStormIntializedPlayersEvent; //SnowStormIntializedPlayersComposer UPDATE STATE TO 2
INCOMING_PACKETS[5027] = SnowStormOnPlayerExitedArenaEvent; //SnowStormOnPlayerExitedArenaComposer
INCOMING_PACKETS[5028] = SnowStormGenericErrorEvent2; //SnowStormGenericErrorComposer
INCOMING_PACKETS[5029] = SnowStormUserRematchedEvent; //SnowStormUserRematchedComposer
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