© 2020 Blockchain Commons
Authors: Gorazd Kovacic, Christopher Allen
Date: October 1, 2020
This paper investigates running QR animations standardised in bcr-2020-005-ur and bc-ur on ATSAMD51J20 (bc-lethekit) on an e-paper display 1.54inch-e-Paper-Module Rev. 2.1 (200x200).
The results suggest we can animate 1 QR code per second or up to 2 if the QR parts are very small. Another finding is that UREncoder gets very slow (4 seconds) for messages of size around 5kB and 100 byte QR parts.
The advantage of e-paper displays is they use very little power or no power at all when displaying a static image. This comes at a cost of a display's refresh rate capabilities. Most e-paper displays need a couple of seconds to do a full refresh cycle and some of them are able to do a partial refresh cycle which are faster but less clean. That is you can still see some small remnants of a previous image which is good enough for many applications, including animation of QR codes.
- The bc-ur library has been ported to work with Arduino (bc-ur-arduino) and can be found in bc-lethekit/deps.
- The display library used in lethekit is GxEPD2_154_D67 and suggests that the screen has a partial refresh time of 500 ms:
$ git grep partial_refresh_time
src/epd/GxEPD2_1248.cpp: _waitWhileAnyBusy("_Update_Part", partial_refresh_time);
src/epd/GxEPD2_1248.h: static const uint16_t partial_refresh_time = 1600; // ms, e.g. 1525001us
src/epd/GxEPD2_154.cpp: _waitWhileBusy("_Update_Part", partial_refresh_time);
src/epd/GxEPD2_154.h: static const uint16_t partial_refresh_time = 300; // ms, e.g. 290867us
src/epd/GxEPD2_154_D67.cpp: _waitWhileBusy("_Update_Part", partial_refresh_time);
src/epd/GxEPD2_154_D67.h: static const uint16_t partial_refresh_time = 500; // ms, e.g. 457282us
Note: there is also GxEPD2_154 screen which works with lethekit and has a refresh time of 300 ms. This screen is discontinued, hence no measurements were conducted with it.
In this section the code is introduced used to measure the rate of QR animations with different parameters. We are conveying a message (message_size) split into qr parts (CHUNK_SIZE) by the UR encoder. The QR code can fully fit onto screen (scale = 200) or we can make it smaller.
Note: scale is not a reliable parameter. Scale of 200 means display the QR code over the whole screen if possible. The actually depicted code may be smaller.
displayQR is a function which generates the QR "pixels" and sends them over to the display's RAM one by one rather than as a whole. This is usually how it's done on devices with low RAM resources.
void ur_demo(void) {
uint32_t dt;
uint32_t dt0;
const size_t CHUNK_SIZE = 100; // bytes
dt = millis();
auto ur = make_message_ur(5000);
dt = millis() - dt;
Serial.println("Make mesage: " + String(dt));
dt = millis();
auto encoder = UREncoder(ur, CHUNK_SIZE);
dt = millis() - dt;
Serial.println("UREncoder: " + String(dt));
while (true) {
// measure refresh rate
dt0 = millis();
dt = millis();
string _part = encoder.next_part();
dt = millis() - dt;
Serial.println("Encoder.next_part: " + String(dt));
const char * part_tmp = _part.c_str();
String part_Str = part_tmp;
part_Str.toUpperCase();
g_display->firstPage();
do
{
g_display->setPartialWindow(0, 0, 200, 200);
g_display->fillScreen(GxEPD_WHITE);
g_display->setTextColor(GxEPD_BLACK);
// measure QR generation/transfer to screen RAM
dt = millis();
displayQR((char *)part_Str.c_str(), 200);
// Delta time
dt = millis() - dt;
Serial.println("QR Code generated: " + String(dt));
}
while (g_display->nextPage());
// Delta time
dt0 = millis() - dt0;
Serial.println("QR updated: " + String(dt0));
char key;
key = g_keypad.getKey();
switch (key) {
case NO_KEY:
break;
default:
// return on any key
g_uistate = SEEDLESS_MENU;
return;
}
}
}
Scale: 200
Chunk size [byte] | Refresh rate [ms] | QR generation [ms] |
---|---|---|
50 | 717 | 155 |
100 | 758 | 197 |
200 | 861 | 296 |
Scale: 100
Chunk size [byte] | Refresh rate [ms] | QR generation [ms] |
---|---|---|
50 | 680 | 120 |
100 | 723 | 161 |
200 | 836 | 272 |
Chunk size: 100
Msg size [byte] | make_message_ur() [ms] | UREncoder() [ms] |
---|---|---|
100 | 1 | 0 |
500 | 8 | 8 |
1000 | 23 | 42 |
2000 | 72 | 278 |
5000 | 384 | 3869 |
Note: printing strings over serial (Serial.println
) is negligible (<1ms) whereas encoder.next_part()
takes 2-3ms
We can see that the difference between refresh rate and QR generation is about 560 ms which is close (delta=60ms) to what the refresh rate specified for this display is.
The refresh rate of QR parts is slowing down with their size. That is because the displayQR function has more "pixels" to generate and send to the display controller.