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How to setup on Unity 5.3.4 #3

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Dazzid opened this issue May 13, 2016 · 7 comments
Open

How to setup on Unity 5.3.4 #3

Dazzid opened this issue May 13, 2016 · 7 comments

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@Dazzid
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Dazzid commented May 13, 2016

Hi
very nice example! I would like to use it for a MRI image. How to setup the system for the Unity5.3.4?
I also don't know hoe to add the file
thanks a lot for the help

@Tshadow05
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Download the whole project.
Open up Unity
Open up the downloaded folder as a project
Click accept to the auto upgrade process so it gets converted to a 5.3 project
Open up the example project and you should be able to run it.

If you want to import it into an existing project I would make a new folder in your existing project, then drag everything under the "Assets" folder (of this git project) into that folder you made. That should import it.

@Honghe
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Honghe commented Sep 22, 2016

@Dazzid can you "Open up the example project and you should be able to run it."?
I import this source to LInux Unity 5.4.1f1, but cant not find example project.
How to run it?
Thanks!

screenshot from 2016-09-22 19 13 33

@Tshadow05
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@Honghe By run the example project I meant:
-Click the scenes folder
-Double click the "Scene" file
-Hit play (You should see a face appear in the game window)
-Now if you move around the main camera you can see that the face is actually a 3D scan

@Honghe
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Honghe commented Sep 26, 2016

@Tshadow05
Thanks for reply.
Followed your steps, Now can see the cube, as following pic. But It seems can not rotate the cube or interaction with the cube. How to configure?
screenshot from 2016-09-26 14 11 43

@brianasu
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Hi HongHe did you check out the volumetric-textures branch? That has the mri implementation. Master is an older version.

@Honghe
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Honghe commented Sep 26, 2016

@brianasu
Thanks! I checkout volumetric-textures now. But still can not move around/rotate, just as follow.
Did I forget some thing?
enviroment: Ubuntu 64bit Unity 5.4.1f1

screenshot from 2016-09-26 15 00 31

@SirAntonySir
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@Honghe Did you find a solution?

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