Scenario: 1. Pass `animateSettle = true` to a created `InteractionModel` instance. 2. Test keyframe mode with button + also with dragging ER: the keyframe settles with an overshoot that's in harmony with the visually observed speed when reaching the target AR: video https://user-images.githubusercontent.com/238198/233676389-941c6684-52b4-4c7c-998c-afbb6b89b64b.mov