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hash.cpp
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#include "stdafx.h"
#include "spasm.h"
#include "hash.h"
#include "storage.h"
/*
* Strong hash function for English language (such as line labels)
* Austin Appleby (murmurhash.googlepages.com)
*/
unsigned int murmur_hash (const void * key, int len, unsigned int seed) {
#ifdef _WIN64
typedef unsigned long long uint64_t ;
const uint64_t m = 0xc6a4a7935bd1e995;
const int r = 47;
uint64_t h = seed ^ (len * m);
const uint64_t * data = (const uint64_t *)key;
const uint64_t * end = data + (len/8);
while(data != end)
{
uint64_t k = *data++;
k *= m;
k ^= k >> r;
k *= m;
h ^= k;
h *= m;
}
const unsigned char * data2 = (const unsigned char*)data;
switch(len & 7)
{
case 7: h ^= uint64_t(data2[6]) << 48;
case 6: h ^= uint64_t(data2[5]) << 40;
case 5: h ^= uint64_t(data2[4]) << 32;
case 4: h ^= uint64_t(data2[3]) << 24;
case 3: h ^= uint64_t(data2[2]) << 16;
case 2: h ^= uint64_t(data2[1]) << 8;
case 1: h ^= uint64_t(data2[0]);
h *= m;
};
h ^= h >> r;
h *= m;
h ^= h >> r;
return h;
#else
// 'm' and 'r' are mixing constants generated offline.
// They're not really 'magic', they just happen to work well.
const unsigned int m = 0x5bd1e995;
const int r = 24;
// Initialize the hash to a 'random' value
unsigned int h = seed ^ len;
// Mix 4 bytes at a time into the hash
const unsigned char * data = (const unsigned char *)key;
while(len >= 4)
{
unsigned int k = *(unsigned int *)data;
k *= m;
k ^= k >> r;
k *= m;
h *= m;
h ^= k;
data += 4;
len -= 4;
}
// Handle the last few bytes of the input array
switch(len)
{
case 3: h ^= data[2] << 16;
case 2: h ^= data[1] << 8;
case 1: h ^= data[0];
h *= m;
};
// Do a few final mixes of the hash to ensure the last few
// bytes are well-incorporated.
h ^= h >> 13;
h *= m;
h ^= h >> 15;
return h;
#endif
}
/*
* Creates a new hash table with an upper bound size
*/
hash_t *hash_init (size_t size, void remove_callback(void *)) {
hash_t *ht = (hash_t *) malloc(sizeof (hash_t) + sizeof (store_t *) * (size + (size < 2)));
ht->size = size + (size < 2);
ht->remove_callback = remove_callback;
memset (ht->table, 0, sizeof(store_t *) * ht->size);
ht->used = 0;
return ht;
}
/*
* Inserts a value into a hash table
*/
void *hash_insert (hash_t *ht, void *store) {
const char *name = ((store_t *)store)->name;
unsigned int hash = murmur_hash(name, strlen (name));
ht->used++;
hash %= ht->size;
//if (mht->table[hash] != NULL)
//printf("collision (%s:%8x %s:%8x)!\n", ((store_t *)store)->name, hash, mht->table[hash]->name, hash);
//int clump_size = 0;
while (ht->table[hash] != NULL) {
hash = (hash + 1) % ht->size;
//clump_size++;
}
//if (clump_size != 0) printf("collision: clump size: %d\n", clump_size);
ht->table[hash] = (store_t *)store;
return store;
}
/*
* Looks up a value from a hash table
* returns NULL if not found
*/
void *hash_lookup (hash_t *ht, const char *name) {
unsigned int hash = murmur_hash (name, strlen (name));
if (ht == NULL)
{
return NULL;
}
hash %= ht->size;
// Search the entire clump
while (ht->table[hash] != NULL && strcmp (name, ht->table[hash]->name))
hash = (hash + 1) % ht->size;
// Return the store -- could be NULL (which indicates no entry)
return ht->table[hash];
}
/*
* Removes a hash from a hash table
*/
int hash_remove (hash_t *ht, const char *name) {
unsigned int hash, clump;
// Array for remembering all stores that need to be rehashed
store_t **rehash;
int rehash_count,i;
ht->used--;
// Find the start of the collision clump
// This includes all hashes that are the same
// as the one we are looking up
for ( hash = murmur_hash (name, strlen (name)),
clump = (hash - 1) % ht->size;
ht->table[clump] != NULL &&
murmur_hash (ht->table[clump]->name,
strlen(ht->table[clump]->name)) == hash;
clump = (clump - 1) % ht->size) ;
// Stores that need to be rehashed are those that fall in the
// same collision clump as the hash we're removing
for ( clump = (clump + 1) % ht->size,
rehash = NULL,
rehash_count = 0;
ht->table[clump] != NULL;
clump = (clump + 1) % ht->size,
rehash_count++) {
rehash = (store_t **) realloc (rehash, (rehash_count + 1) * sizeof (store_t *));
rehash[rehash_count] = ht->table[clump];
ht->table[clump] = NULL;
}
// If there was nothing nothing at all to rehash, exit
if (rehash == NULL)
return 0;
// Rehash everything except for the one being removed
for (i = 0; i < rehash_count; i++) {
if (strcmp (rehash[i]->name, name)) {
hash_insert (ht, rehash[i]);
} else {
ht->remove_callback (rehash[i]);
}
}
free (rehash);
return 1;
}
void hash_enum (hash_t *ht, void enum_callback(void *, void *), void *arg) {
unsigned int i;
for (i = 0; i < ht->size; i++) {
if (ht->table[i] != NULL) {
enum_callback(ht->table[i], arg);
}
}
}
int hash_count (hash_t *ht) {
if (ht == NULL)
return -1;
int count = 0;
for (unsigned int i = 0; i < ht->size; i++)
if (ht->table[i] != NULL) count++;
return count;
}
/*
* Free a hash table, removing elements
*/
void hash_free (hash_t *ht) {
if (ht == NULL || ht->remove_callback == NULL)
return;
for (unsigned int i = 0; i < ht->size; i++) {
if (ht->table[i] != NULL) {
ht->remove_callback(ht->table[i]);
}
}
free(ht);
}