diff --git a/README.md b/README.md index 48d1dd7..2e0ebd9 100644 --- a/README.md +++ b/README.md @@ -69,7 +69,7 @@ This config file allows the player to modify/disable/enable many values: - **_replayLogUnitsFor (default=420)_**: in-replay Bo recorder, for how long to log units production. (until 7:00) - **_replayLogSupplyFor (default=40)_**: in-replay Bo recorder, for how long to log the supply units & the supply indicator. (like 12,Nexus --> until 40/?) - **_dontDrift (default=-1)_**: initiates a custom CountDownTimer, just like seen in some missions, but you can use it in any map to practice/polish specific task/timing, when the timer ends the game will too, you can set it in seconds, it works whether its a game start or a saved game, when it reaches 00:15, visual/sound warning will start (this helped me remembering to save the game-state @lets say 6:00), in order to master the game-phases/tasks partially 1st, then as a whole. -- **_workerCutLimit (default=360000)_**: you can set this to 120 (as a goal/target), this will end the game immediately if you intermittently/cumulatively cut workers for 2 minutes in the default 1st 9 minutes. +- **_workerCutLimit (default=3600)_**: you can set this to 120 (as a goal/target), this will end the game immediately if you intermittently/cumulatively cut workers for 2 minutes in the default 1st 9 minutes. - **_workerCutLimitForOnce (default=-1)_**: same as above but a 1 time continuous cut with this value (lets say 20s) will end the game. - **_spend_more_minerals_WarningFor (default=900)_**: minerals sound warning "Spend more minerals", if minerals 500-750 its every 3s, if > 750 its every 1s, until the default 15 minutes, that doesn't happen in the [multitask/macro maps](https://liquipedia.net/starcraft/Micro_Training_Maps#Multitask/Macro_training), because it has it already. - **_mineralsAboveLog (default=750)_**: logs the time when you're above certain amount of minerals, and for how long that was, to see when exactly you forgot to Macro.