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Release viewer with Skin
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.github/workflows/build.yml

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@@ -20,14 +20,14 @@ on:
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env:
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# To which GitHub release tag should we upload artifacts.
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# Can be "snapshot" or "vX.Y.Z" (latter when we make stable release).
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release_tag: snapshot
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release_tag: with-skin-node
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#release_tag: vX.Y.Z
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# Which Castle Game Engine tag/branch to use for building.
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# This *should* be "snapshot", which is our latest CGE that passed automatic tests.
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# But for quick hotfix in exceptional situation, you may want to use "master"
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# or any other branch/tag.
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engine_tag: snapshot
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engine_tag: always-fast-transform
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defaults:
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run:
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run: gh auth status
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# Releases files in the GitHub release.
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- name: Release Artifacts
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if: ${{ github.ref == 'refs/heads/master' }}
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if: ${{ github.ref == 'refs/heads/with-skin-node' }}
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run: gh release --repo ${{ github.repository }} upload ${{ env.release_tag }} --clobber *.zip *.tar.gz
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env:
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GH_TOKEN: ${{ github.token }}

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