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Test defines what happens if you don't include some model formats support
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CastleEngineManifest.xml

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<defines>
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<!-- Use this to test OpenGLES rendering. CGE honors it. -->
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<!-- <define>OpenGLES</define> -->
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<!-- Test "slim" mode (see castleconf.inc for explanation) -->
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<!-- <define>CASTLE_SLIM_NODES</define> -->
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<!--
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Internal engine testing:
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You can disable support for various model formats,
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and see how much it makes the resulting binary smaller.
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-->
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<!--
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<define>CASTLE_GEO_SUPPORT_DISABLE</define>
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<define>CASTLE_OBJ_SUPPORT_DISABLE</define>
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<define>CASTLE_COLLADA_SUPPORT_DISABLE</define>
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<define>CASTLE_SPINE_SUPPORT_DISABLE</define>
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<define>CASTLE_STL_SUPPORT_DISABLE</define>
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<define>CASTLE_MD3_SUPPORT_DISABLE</define>
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<define>CASTLE_GLTF_SUPPORT_DISABLE</define>
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<define>CASTLE_IMAGE_SUPPORT_DISABLE</define>
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<define>CASTLE_COCOS2D_SUPPORT_DISABLE</define>
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<define>CASTLE_SPRITESHEET_SUPPORT_DISABLE</define>
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<define>CASTLE_TILED_MAP_SUPPORT_DISABLE</define>
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<define>CASTLE_IFC_SUPPORT_DISABLE</define>
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<define>CASTLE_3DS_SUPPORT_DISABLE</define>
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-->
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</defines>
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<search_paths>
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<path value="code/" />

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